← ChampChase Dev Log

March 17, 2026

PIPELINEMILESTONE

The 6-Terminal Pipeline

A PowerShell script launches 6 cmd windows in a 3x2 grid across my monitors. Each one runs Claude Code with --dangerously-skip-permissions. Each terminal gets a non-overlapping set of files to work on.

The pipeline coordinator — me, in a 7th window on the Claude desktop app — assigns tasks, tracks file locks, and reconciles documentation when the parallel sessions inevitably step on each other's docs. Sometimes I have one or two more sprinkled in for miscellaneous tasks. The whole world turns off when I'm in it. All that exists is the terminals.

At peak velocity: 5.9 million tokens consumed in a single day. 415 sessions. I got the Pro Max subscription on Monday. By Thursday I'd burned through 75% of the biweekly allocation.

The file locking system is just a folder of .lock files. Simple. Effective. Occasionally ignored by overeager terminals.

After 6-way parallel execution, I spent an hour reconciling 35 missing PATCH_HISTORY entries. 8 passes are permanently unrecoverable — we'll never know what they did.

This isn't how games are supposed to be made. But it works.

ChampChase Pipeline Launcher: 'Launched Claude 1... Launched Claude 2... 6 terminals ready! All: --dangerously-skip-permissions. Project: C:\Users\Ur mom\Desktop\ChampChase\Unity'
ChampChase Pipeline Launcher: 'Launched Claude 1... Launched Claude 2... 6 terminals ready! All: --dangerously-skip-permissions. Project: C:\Users\Ur mom\Desktop\ChampChase\Unity'
5.9M tokens per day at peak. Opus 4.6. The pipeline was hungry.
5.9M tokens per day at peak. Opus 4.6. The pipeline was hungry.
415 sessions. 9.7M total tokens. Longest session: 11h 30m. '~262x more tokens than A Christmas Carol.'
415 sessions. 9.7M total tokens. Longest session: 11h 30m. '~262x more tokens than A Christmas Carol.'

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ChampChase — a story-driven boxing RPG. Climb from nothing to the belt. Free in the beta on iPhone and Android.