Ed, ChampChase founder, with Luna

ED — SOLO DEV
6-YEAR ARC
CHAMPCHASE FOUNDER

With Luna — one of the 11 in-game companions

BIO

Ed. Solo dev. Built ChampChase end-to-end — design, code, music direction, voice work, business, deploy. Six years from "what if a boxing RPG felt this specific" to a real build with 42 opponents and a 198-track OST. Lost most of those six years to ADHD spirals and a stretch where the work just stopped. Came back. Built the whole pipeline. Built the game inside it. Still building.

THE 6-YEAR ARC

2020: first sketch of ChampChase, abandoned. 2021–2024: rough years, false starts, the project sat in a Notion doc collecting dust. January 2025: started over with one rule — every day, one thing. AI tools became the multiplier. By May 2026: 1004 game sessions, 188 web passes, 38 devlogs, a build that runs and a site that ships. The arc isn't talent. It's the loop that finally stuck.

STACK

Unity 6 / C# / pipeline architecture / AI orchestration via Claude Code / voice direction via ElevenLabs / music composition via Suno / vanilla web dev (no framework) / PHP shared hosting / FileZilla deploy / SQL / Git / Linux basics

AVAILABLE FOR

Building ChampChase full-time. Open to investor + collab convos.

REACH OUT

Direct line: contact@champchase.net — or the contact form below.

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