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Got an iPhone? Play ChampChase right now — free
GOT AN IPHONE? PLAY CHAMPCHASE RIGHT NOW — FREE.
Free during the beta · €6.99 at launch · Android once Play Store verification clears

CHAMPCHASE

Built from nothing. Going everywhere.

Solo-built boxing RPG · 42 opponents · Your story.

Android once Play Store verification clears — get notified →

Read the full story →

From handwritten papers to a working game — 39 entries, 6 years, one person.

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WHAT IS CHAMPCHASE?

A boxing game with real depth — on your phone. Build a fighter from nothing and climb from street brawls to the world title: pick your gear, train, set your game plan, then watch the fight play out.

Behind it: a voiced 6-chapter story, 42 opponents, hundreds of items, fighting companions, even a daily quiz that teaches real boxing and fitness. No ads, no pay-to-win — buy it once, own it forever.

THE NUMBERS

Built in 15 weeks. 6-year concept. Under €800. Zero prior coding experience.

0Fights
More than Rocky had in 6 movies combined
0Voiced Scenes
Every story moment, voice-acted
0Music Moods
22 mood packs · 198 tracks · TAP TO LISTEN →
0On Spotify
Mood packs already live. More rolling out.
0Voiced Lines
Every scene line, fully voice-acted
0Equipment
Build your own boxer. No two loadouts the same.
0Game Passes
One builder. Same pipeline. Never stops.
0Days Solo
Built alone. From zero to playable.
0Achievements
Combat, training, collection, secret bosses — 8 categories.
0Quiz Questions
A daily quiz that teaches real boxing, fitness & nutrition.
0Companions
Cats, dogs & parrots that fight in your corner.

Click any card to reveal a fun fact

100% Original IP · Solo Developer · <€800 Total Cost

WHAT'S NEW

Since you were last here.

WHAT MAKES IT DIFFERENT

8 systems. Zero shortcuts.

ACHIEVEMENTS

110 achievements across 8 categories. Unlock them in-game.

⭐ ACHIEVEMENT OF THE DAY
PREVIEW

22 MUSIC MOODS

Hardstyle to Jazz. 198 tracks. Every fight gets its own theme.

▶ EXPLORE THE FULL SOUNDTRACK NOW ON SPOTIFY

10% FOR GOOD

A fixed 10% of net revenue goes to charitable organizations. Verifiable. Measured by outcomes. Non-negotiable.

NO PAY-TO-WIN NO ADS NO SLOT MACHINES

IF CHAMPCHASE REACHES 100,000 PLAYERS
🐾0Bags of Pet Food
🥊0Amateur Boxing Events
🏥0Recovery Programs
🎓0Youth Scholarships

Recovery Organizations

ChampChase is a story about hitting rock bottom and fighting back. The charitable commitment comes from the same conviction. Funds donate to recovery organizations — the people on the ground providing the care that turns lives around.

Animal Welfare

11 in-game companions are based on real family pets. Funding goes to animal shelters — and when it does, the founder shows up in person with supplies, documenting every dollar's impact through verifiable content.

Boxing Gyms

Supporting up-and-coming boxing gyms and youth programs. Giving back to the sport that gave the game its soul.

Youth Programs

Expanding reach into education and youth development as revenue grows. Every dollar traceable from source to impact.

Every charitable dollar will be traceable from source to impact.
If ChampChase cannot operate with full transparency, it does not deserve to scale.

As the community grows, players help choose which organizations get funded — every dollar publicly traceable, on-chain.

BUILT BY ONE PERSON.

Ed — solo dev. 6 years on this. Recovery, code, music, the whole thing.

More about Ed →

GOT SOMETHING TO SAY?

Investor pitch? Press ask? Feedback? Bug? Ed reads all of it.

INVESTORS PRESS & MEDIA FEEDBACK BUG REPORTS
OPEN A LINE →

One form, four lanes. Routes to the right inbox automatically.

FAQ

Five quick answers.

When can I play?
Right now if you've got an iPhone — tap here to play, completely free. It runs through TestFlight, Apple's free app for playing games before they launch — about two minutes to set up. Android's coming once Play Store verification clears — leave your email and you'll be first in when it lands.
What's the story?
You hit rock bottom and rebuild. From a hospital bed to the world title. 66 voiced story scenes across 6 chapters — a story written to feel real, not invented.
How big is the roster?
42 unique opponents across 6 chapters. Every fighter has their own personality and voice. Plus 196 equipment items, 172 consumables, 869 voiced dialogue lines, and a 22-pack original soundtrack. Build your own boxer, fight your own way.
How much will it cost?
€6.99 / $7.99 at launch. One-time purchase. No subscription, no currency, no ads, no pay-to-win, no slot-machine mechanics. You buy it once and you own it — the game never reaches into your pocket again.
What about Web3 / blockchain?
Premium game first. The world stands on its own. A token-backed expansion is on the Phase 2 roadmap — after the world has earned a community — but it isn't part of the launch.

DEVLOG

Follow the build. Every pass documented.

Where it started
WHERE IT STARTED — 2020
Where it is now
WHERE IT IS NOW — 2026
READ THE FULL DEVLOG →