CHAMPCHASE
Built from nothing. Going everywhere.
Solo-built boxing RPG · 42 opponents · Your story.
From handwritten papers to a working game — 38 entries, 6 years, one person.
STEP INTO THE RING
THE NUMBERS
Built in 15 weeks. 6-year concept. Under €800. Zero prior coding experience.
Click any card to reveal a fun fact
WHAT MAKES IT DIFFERENT
8 systems. Zero shortcuts.
42 FIGHTERS
Every one with a portrait, voice taunts, and a story. Tap to preview.
COMPANIONS
11 collectible companions based on real family pets.
OPEN THE BOX
Real loot tables. Real drop rates. Real rarity system.
Click to open
ACHIEVEMENTS
110 achievements across 12 categories. Unlock them in-game.
10% FOR GOOD
A fixed 10% of net revenue goes to charitable organizations. Verifiable. Measured by outcomes. Non-negotiable.
Recovery Organizations
The game's story is the founder's story — a character who hit rock bottom and fought his way back. The charitable commitment comes from the same place. Funds donate to recovery organizations — the people on the ground providing the care that turns lives around.
Animal Welfare
11 in-game companions are based on real family pets. Funding goes to animal shelters — and when it does, the founder shows up in person with supplies, documenting every dollar's impact through verifiable content.
Boxing Gyms
Supporting up-and-coming boxing gyms and youth programs. Giving back to the sport that gave the game its soul.
Youth Programs
Expanding reach into education and youth development as revenue grows. Every dollar traceable from source to impact.
Every charitable dollar will be traceable from source to impact.
If ChampChase cannot operate with full transparency, it does not deserve to scale.
As the community grows, players will participate in selecting recipient organizations through on-chain governance voting.
BUILT BY ONE PERSON.
Ed — solo dev. 6 years on this. Recovery, code, music, the whole thing.
GOT SOMETHING TO SAY?
Investor pitch? Press ask? Feedback? Bug? Ed reads all of it.
One form, four lanes. Routes to the right inbox automatically.
FAQ
Five quick answers.
When can I play?
What's the story?
How big is the roster?
How much will it cost?
What about Web3 / blockchain?
DEVLOG
Follow the build. Every pass documented.