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Fight your way back.

A story-driven boxing RPG. Launching September — free right now in the beta, on iPhone and Android.

Play free now

Android runs through Google Play and I add testers by hand. Or join the Discord and DM me — I’ll add you a lot quicker.

Community

JOIN THE DISCORD

news first · exclusive in-game codes · direct line to me

The trailer — 60 seconds, with sound.

€6.99 once at launch.

No ads. No IAP. No energy bars.
Pay once, play forever.

ChampChase opens on a hospital bed because that’s where the real story started — mine, not a character’s. I built it on the way up, not after; the climb isn’t finished. The only fiction is the boxing — in the game, the climb is yours.

ChampChase is a story about hitting rock bottom and fighting back. The charitable commitment comes from the same conviction. Funds donate to recovery organizations — the people on the ground providing the care that turns lives around.

WHAT’S IN IT

  • Story campaign — 45 fights
  • Training & economy
  • Arena ladder
  • 7 secret bosses
  • Original soundtrack
  • ~1000 voiced lines
Fight card screen: the player, Ed "Phoenix", with a record of 11-1 and power, speed, defence, stamina and ring IQ all at 99, above the hub menu for campaign, training, inventory, shop, quests and arena.
Your fighter, and everything you run from one screen.
Pre-fight Tale of the Tape screen comparing the player's stats against Dynamite Derek, a slugger, over four rounds, with Pop's read on the opponent underneath and the equipped gear below.
Read the tape, set your gear, then step in.
Mid-fight screen: health and stamina bars for both boxers, the round decision of go wild, bunker or recover, and Pop giving corner advice in the dialogue box below.
Pop in your corner, round by round.

Swipe →

contact@champchase.net

Press kit — available on request.